The canyon itself, block for block: a 1:1 voxel recreation with a base at
either end, caves cut into the walls, and the overshield out in the open
where taking it costs you. Shields recharge, health does not — break
contact, let them come back, then push. First to the score limit wins.
MoveW A S D
JumpSpace
CrouchCtrl / C
FireMouse 1
ZoomMouse 2
MeleeF
GrenadeG
ReloadR
Swap weaponQ / Wheel
Pick upE
ScoreboardTab
PauseEsc
The map is a 1:1 Minecraft recreation of the classic two-base canyon,
built by Arzhik and rendered here block for block with the
builder's permission pending. Weapons, bots, audio and all other geometry are
original and generated at runtime.